Four years ago, Oculus raised money on Kickstarter to build the first development kits for the Rift virtual reality headset, with the project ultimately brought to life thanks to 9,522 backers who pledged over $2.4 million. The Development Kit 1 was shipped for free in December 2012 to backers who pledged at least $300 while the developers bought it for $300. The DK 2 was released in July 2014 and until February 2015, up to 100,000 units have been shipped. In May 2015, Oculus announced that the Consumer Edition would be available in the first quarter of 2016 and the company kept its word: the Rift was officially launched on March 28 and pre-orders began immediately. Before deciding to buy it, customers must make sure their computers meet the following requirements: an Intel Core i5 4590 or similar processor backed by 8GB of RAM and NVIDIA GTX 970 / AMD Radeon 290 video card. The Rift will connect to the PC using a cable and images will be displayed on its two 1080×1200 resolution screens with a 90 Hz rate, supporting a field of view of 110 degrees and a tracking area of 5 x 11 feet. The Oculus Rift is sold with a small Oculus Remote with which users can control videos and adjust volume, an Oculus Sensor, a Xbox One Wireless Controller powered by 2 AA batteries. The box also includes an Xbox One controller adapter and a game called Lucky’s Tale. If you’re interested in your very own, you buy one here.

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