The addition of WebGL 2.0 advanced graphics support puts Chrome’s visuals on a par with the OpenGL ES 3 standard that is more commonly found on mobile games. Zhenyao Mo, software engineer at Google, announced on Chromium Blog: The upgrade is currently available for Chrome users with the latest graphics hardware on Windows and other platforms. While other platformed like Firefox have already embraced the standard, Chrome’s larger market share makes its addition very interesting. Mo explained in the blog: On top of fresh rendering features, WebGL 2.0 also adds an extended conformance test suite with more than 340,000 test cases to make sure that various browsers serve up compatible graphics platforms. Chrome did not disappoint: the browser gets through all of these test cases across multiple GPU vendors on all desktop platforms. That means the browser’s WebGL 2.0 implementation is stable and consistent.

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