Nevertheless, users are reporting various bugs, connectivity issues and loopholes. In addition, some classes have been deemed as overpowered and the community is asking for nerfs.

Is the Assassin class affecting balance in For Honor?

One player talked about his concerns about a few in-game heroes and the mechanics they utilize to easily win matches: This player’s opinion is that the Orochi (Samurai), Beserker (Vikings) and Peacekeeper (Knights) are not balanced enough for the present battle modes. Due to their speed, agility and powerful counter attacks, they have a great advantage over slower classes. Of course, the player’s skill and knowledge of in-game mechanics are still important. However, in one-on-one and two-on-two duels, Assasins are the most-played class and that can affect the game’s diversity. And if you have someone with similar or greater skill of playing Orochi against you, the win chances furiously decline. Other community members mostly agree with the original poster, and a few of them named additional classes that affect the game’s meta and that are in need of a buff. We hope Ubisoft will acknowledge community views and optimize the game. At the end of the day, the players are those whose opinion is most important. What do you think about these claims? Are there any other balance changes you’d like to see in the upcoming patches? RELATED STORIES YOU NEED TO CHECK OUT:

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