Users that have played FIFA 19 were used to using a hex editor use in-game real managers faces in career mode. With the launch of FIFA 20, users are wondering if this trick is still usable. The go-to hex editor for these types of modifications is RDBM. RDBM is a modding tool, but only affects the visual aspects of the game, and in no way will give you an unfair advantage during online matches. This tool is very similar in functions with the old Internal Master and allows you do edit the database tables present in the FIFA 20 career and tournament files.

How to use RDBM to get real manager faces

In essence, all you needed to do is edit a certain line in FIFA.exe from RAM with this hex editor. The problem is that EA has changed the game’s coding by adding a few extra lines of text. Because of the possibility to edit your manager appearance in FIFA 20, EA has added new fields to the manager table in the database. As such, editing headassetid is no longer enough to make a perfect copy This makes it so that it is no longer possible to edit the manager table with RDBM, or at least not with RDBM 19 the way you used to. If you too are trying to use RDBM 19 to modify FIFA 20, but are unsuccessful, just extract this FIFA 20 folder inside RDBM/Templates. Afterward, proceed using the steps listed below: Remember that this is a Beta version and some functions may have issues! RDBM can also be used to apply starheads on a manager’s headid, allowing you to go crazy with your customization. More so, it can be used to make slight adjustments to faces, such as changing the hue or tint of eyes. For a more in-depth guide on how to use RDBM 19, check out this thread.

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