The update recently passed Q&A and is now live. Hopefully, it won’t bring along some new bugs and other unwanted effects. Still, let’s be optimistic and hope it works flawlessly.

Get the beta update for fixing some known issues

Here is the changelog for this update:

Fixed an issue with invincibility frame timing (which sometimes allowed the player to get hit more frequently at higher frame rates). Fixed an issue with health regeneration at higher frame rates. Fixed an issue when resetting to default on the options menu. Fixed an issue with video cutscenes skipping early for some players. Fixed an animation issue when sliding backwards and aiming using keyboard and mouse. Adjusted cutscene audio volume.

For more information, check out Sega’s community thread. Unfortunately, the patch failed to fix the FPS issue for some players. RELATED STORIES TO CHECK OUT: Not only that, but the damage you receive is STILL bound to the framerate […]

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