The update gives players the combined powers of both Emily and Corvo at all difficulty levels. It also retains the Runes and Bonecharms earned in previous playthroughs. This new mode is available to all the players who’ve finished the game. Apart from these, there are the usual bug fixes and upgrades. There still are a few aspects the game lacks, which will hopefully be delivered in the next update to arrive in January. (For instance, the absence of the mission select option that deters players from going back to a specific parts of the game and playing their favorite levels again.) Also, the “custom difficulty” settings options are missing. These options can tailor the experience to a player’s specific taste. Here are the full patch notes for Dishonored 2′s New Game Plus update courtesy of Bethesda’s blog.

Dishonored 2‘s Latest Features

New Game Plus mode New Quick-Access Wheel option for hiding/unhiding items

Improved Features

Fixed Oraculum false-kill count in Royal Conservatory AI detection tweaks to clarify when players are detected or not AI locomotion improvement for running Fixed various Bonecharm  effects (Strong Arm, Spiritual Pool, etc) Fixed a problem in slow-motion where some inputs were ignored Blood Thirst: various enhancement and fixes Killing an NPC with their own bullet is now more reliable Tweak for mana potion refill speed, depending on difficulty General performance and optimization improvements Fixed various game logic issues Fixed various User Interface issues

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